In cyberpunk literature much of the action takes place on-line, in cyberspace - the clear borderline between the real and the virtual becomes blurred. The worlds described are sinister, dark places with interlinked computers that dominate every aspect of life. Great corporations and corrupt, authocratic governments have absolute power. The Sisyphean battle against the centralised authority by disillusioned renegades is one of the main themes of the genre. |
In cyberpunk literature much of the action takes place on-line, in cyberspace - the clear borderline between the real and the virtual becomes blurred. The worlds described are sinister, dark places with interlinked computers that dominate every aspect of life. Great corporations and corrupt, authocratic governments have absolute power. The Sisyphean battle against the centralised authority by disillusioned renegades is one of the main themes of the genre. |
William Gibson with his book Neuromancer? (1984) is seen as one of the first cyberpunk writers, who emphasized style, character development and atmosphere over traditional science-fictional tropes. Others include Bruce Sterling (who functioned as cyberpunk's chief ideologue with his fanzine [Cheap Truth]?), [Rudy Rucker]?, Pat Cadigan, and Neal Stephenson. |
William Gibson with his novel Neuromancer (1984) is seen as one of the first and greatest cyberpunk writers, who emphasized style, character development and atmosphere over traditional science-fictional tropes (Neuromancer was awarded the Hugo, Nebula, and Philip K. Dick Awards). Others include Bruce Sterling (who functioned as cyberpunk's chief ideologue with his fanzine [Cheap Truth]?), [Rudy Rucker]?, Pat Cadigan, and Neal Stephenson. |
The short-lived television series Max Headroom also intoduced many viwers to the genre. |
The film Blade Runner and the short-lived television series Max Headroom also introduced many viewers to the genre. |
See also: |
See also: Technocracy, Corporatocracy |