German Games usually have the following characteristics (although as in any classification, there are exceptions.)
They are designed to be played by multiple players usually 3-5 people. They are designed to be played by families This means that they are fairly simple to learn for older children, but have a good level of strategy to keep adults interested. They usually promote a high level of player interaction. It is most unusual to see a mechanism of "roll the dice and move your counter that many spaces", as is used in Monopoly and many North American family games. Players are not eliminated, but instead a game finishes after a set number of turns or one player achieves a winning condition. Games usually take between 90 and 120 minutes, although there are of course longer and shorter games. The games are usually well illustrated and have very high quality components as wel the designer of the game is almost always credited on the box.
The most well known German board game is The Settlers of Catan, also known as Die Siedler von Catan, by [Klaus Teuber]?. Other games of Teuber's include Entdecker? and Loewenherz?. Reiner Knizia the best known game Designer has designed [Euphrates und Tigris]?, Samurai, [Stephensons Rocket]? and [Lost Cities]?. [Wolfgang Kramer]?, in partnership with various collaborators, has designed [El Grande]?, Tikal?, Java and Torres?. Other games of note include Carcassonne?, Bohnanza?, Citadels?, Elfenland and Charlemagne (by [Gerard Mulder]?.
Although German companies like [Hans im Glueck]? and Goldsieber? only produce German versions of their games, many are available in English, usually from either [Rio Grande Games]? or [Mayfair Games]?.
A good website to learn about German and European games is Brett and Board at www.brettboard.dk or on the rec.games.board usenet. A lot of German Games can be played online at http://www.brettspielwelt.de