We definitely need to come up with a better classification here, at some point. It's a good start, but games like
Abalone and
Die Siedler really defy any coarse classification. Perhaps nested classification pages, with games existing on multiple pages? I'm planning on adding entries for a few more games that we play regularly, most of which won't quite fit anywhere in here. Don't take this as anything other than a random thought. :) --
Phil Bordelon
Some useful classifications of games may be:
- minimum and maximum number of players
- whether all information is available to all players
- whether a random generator (dice, card shuffle, etc.) is used before and/or during play
- in games that use randomness, whether the players have any control over the outcome of the game. Games for small children that are entirely based on chance include [Candy Land]?, [Chutes and Ladders]?, and [Care Bears Warm Feelings]?.