[Home]History of TurboGrafx 16

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Revision 2 . . December 9, 2001 9:57 am by Alan D [added some rudimentary specs, additional info, and I'm pretty sure Johnny turbo isn't in the public domain.]
Revision 1 . . December 9, 2001 8:50 am by Jzcool [I don't have time to add the specs; could someone please. It'd only take a second.]
  

Difference (from prior major revision) (no other diffs)

Changed: 1c1
The Turbografx-16, a.k.a PC Engine, was a video game console released by Turbo Technologies (a joint venture between NEC and Hudson Soft).
The Turbografx-16, "PC-Engine" in Japan, was a video game console released by Turbo Technologies, a joint venture between NEC and Hudson Soft.

Changed: 3c3
The TG-16 was a 16-bit system, capable of 256 colors at several different resolutons, released in 1989 in North America (it was in competition with the Sega Genesis. The most outstanding feature of this console was its thin memory card storage medium. It was also the first console to have CD-ROM ability.
The TG-16 was an 8-bit system (contrary to their misleading ad-campaign), capable of 482 simultaneous colors, released in 1989 in North America. It was in competition with the Sega Genesis. The most notable feature of this console was its thin memory card storage medium, similar to that of the [Sega master system]?. It was also the first console to have a CD-ROM peripheral.

Changed: 5c5
Initially, the TG-16 sold well, but there were a lot of bad quality games (a lot!). Plus, the CD-ROM peripheral was over priced and hard to find outside of big cities. As a result, the TG-CD sold poorly.
Initially, the TG-16 sold well, but there were a lot of bad quality games. Plus, the CD-ROM peripheral was widely considered overpriced, and hard to find outside of big cities. As a result, the TG-CD sold poorly.

Removed: 9,10d8
http://www.classicgaming.com/museum/tg16/t_johnny.gif


Added: 14a13,14
There was also a portable version, the Turboexpress. It was the most advanced handheld of its time and could play all the TG-16's games, but suffered from horrible battery life and a hefty price tag.


Changed: 17c17,20
(add specs please)
*CPU: 2 8-bit HuC6280?@3.16Mhz processors (custom?)
*GPU: 16-bit (source of their misleading "16 bit graphics" slogan, comparing to 16 bit CPU systems.)
*Resolution: 256x256, 320x256 (through hardware manipulation)
*Sprites: 64 (how many onscreen?), 16x16 resolution

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