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It was developed from Metagaming's Melee and Wizard Microgames, which provided the basic combat and magic rules. These games could be played on their own, or, using the Gamemasters module, [In the Labyrinth]?, expanded into a full fleged role-playing game. The basic combat and magic rules presented in Melee and Wizard were greatly expanded specifically for purposes of role-playing in [Advanced Melee]? and [Advanced Wizard]?. |
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It was developed from Metagaming's Melee and Wizard Microgames, which provided the basic combat and magic rules. These games could be played on their own, or, using the Gamemasters module, [In the Labyrinth]?, expanded into a full fleged role-playing game. The basic combat and magic rules presented in Melee and Wizard were greatly expanded specifically for purposes of role-playing in [Advanced Melee]? and [Advanced Wizard]?. |
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When Steve Jackson left Metagaming he was able to negotiate the rights for Ogre but the price asked for The Fantasy Trip was beyond what he was prepared to pay. Within a couple of years of Steve Jackson's departure the owner of Metagaming, Howard Thompson, disappeared, leaving this role-playing system as an orphan game without any contactable copyright owner. |
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When Steve Jackson left Metagaming he was able to negotiate the rights for Ogre (a future history game) but the price asked for The Fantasy Trip was beyond what he was prepared to pay. Within a couple of years of Steve Jackson's departure, the owner of Metagaming, Howard Thompson, disappeared, leaving this role-playing system as an orphan game without any contactable copyright owner. |
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2302 - The Game Master's Screen {A GM's shield, featuring useful reference charts and tables for game play. Similar in concept to the DM's shields produced by TSR for Advanced Dungeon's and Dragons™. Very good summary of all game mechanic information likely to crop up during a given session.} |
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2302 - The Game Master's Screen {A GM's shield, featuring useful reference charts and tables for game play. Similar in concept to the DM's shields produced by TSR for Advanced Dungeon's and Dragons?. Very good summary of all game mechanic information likely to crop up during a given session.} |