[Home]History of OpenGL

HomePage | Recent Changes | Preferences

Revision 5 . . September 27, 2001 4:59 am by (logged).224.100.xxx [OpenGL competes with Direct3D, not DirectX in general]
Revision 4 . . September 26, 2001 7:40 pm by (logged).169.1.xxx
  

Difference (from prior major revision) (no other diffs)

Changed: 1c1
OpenGL is a software interface for writing applications that produce 3D computer graphics. The interface consists of about 250 different commands which can be used to build complicated three dimensional scenes from simple primitives. It is very popular in the video games development industry where it competes with DirectX (on Microsoft Windows). The interface is designed to be portable and hardware independent. Efficient implementations of it exist in Windows, many UNIX platforms, and MacOS.
OpenGL is a software interface for writing applications that produce 3D computer graphics. The interface consists of about 250 different commands which can be used to build complicated three dimensional scenes from simple primitives. It is very popular in the video games development industry where it competes with Direct3D? (on Microsoft Windows). The interface is designed to be portable and hardware independent. Efficient implementations of it exist in Windows, many UNIX platforms, and MacOS.

HomePage | Recent Changes | Preferences
Search: