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Aren't most Go boards not perfect squares? can we add that to the part where we talk about the dimensions? -- mincus


This is only true in player populations that mix suficiently often; for example, a European player of 1 Kyu will generally be stronger than a Japanese player of 1 Kyu.
Is it just me or does this seem backwards? Shouldn't the Japanese player of equal rank be the stronger? --- Jagged

Why should they? The ranks have simply diverged, and the European ones have evolved to be stronger. It just means that in Europe you have to study longer to become 1 Kyu. It doesn't mean that European players are better. --AxelBoldt

Ahh. The entry does not explain that reason. I am not a Go player and I got the impression that the ranks are identical and the "native" players would be better. Can someone work an explanation into the entry? --- Jagged


I have a question regarding the Ko rule: is it not allowed to recreate the previous board position, or is it not allowed to recreate any previous board position?

Also, regarding the 9x9 boards: what happens if strong players play 9x9? Is it always a draw, or does black always win? How do computers fare against human players on a 9x9 board? --AxelBoldt

The ko rule is expressed differently in different rulesets. Japanese rules effectively says "can't recapture the stone immediately", and then has extra rules tacked on to cover things like triple kos. Other rulesets use "superko", which disallows recreating any previous board position. I don't know whether we should be getting into obscure rules differences here.

9x9 boards are quite challenging even to professionals; however, the game is much shorter and tends to be almost entirely tactical instead of strategic.

Computers tend to fare poorly once brute-force searching of the game tree is ineffective, which is the case well below the 9x9 board size. They also need a good position-evaluation algorithm to decide which moves to explore, which is proving very difficult to discover. -- Bignose


The distinction between each rank is, by definition, one handicap stone. In other words, the difference in rank between two players is theoretically equal to the number of handicap stones required for a balanced game between the players

I am not sure that the second sentence follows from the first; in fact I think it it quite surprising that there be a transitivity as follows: A and B are balanced with 1 handicap stone, B and C are balanced with 1 handicap stone, therefore A and C are balanced with two handicap stones. Is it actually true?

Also, is there any formalized way to proceed to the next rank, or do you rank yourself? --AxelBoldt


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Edited October 10, 2001 10:40 pm by AxelBoldt (diff)
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