The name is owned by the World Science Fiction Society, but the convention is run by local fan organizations, which organize "bids" to host Worldcon. Every year a vote determines where the Worldcon three years later shall be. |
The name is owned by the World Science Fiction Society (whose members are again the registrants for the convention), but the convention itself is run by local fan organizations, which organize "bids" to host Worldcon. |
* panels |
* panels -- on technology of the future, writing, publishing, the philosophical and sociological implications of the genre's works, writing, publishing, etc. |
* gaming (role-playing games (live-action and table), board games, card games) |
* gaming (role-playing games (live-action and table), board games, card games) |
* shopping--there is generally a large hall full of folks selling books, movies, jewelery, costumes (including weapons), games, comic books, etc. |
* presentation of Hugo awards * shopping -- there is generally a large hall full of folks selling books, movies, jewelery, costumes (including weapons), games, comic books, etc. * live performance (Klingon? opera, productions of Rossums Universal Robots, etc. * voting on where the Worldcon three years later shall be * watching science fiction movies, television shows, etc. * meetings regarding other WSFS business * eating and sleeping (we try to get at least two good meals and five hours sleep... :-) |
The name is owned by the World Science Fiction Society (whose members are again the registrants for the convention), but the convention itself is run by local fan organizations, which organize "bids" to host Worldcon.
Activities at a Worldcon include (but are not limited to):
For more source info and Hugo Award winners, see http://www.wsfs.org/