[Home]Surface area

HomePage | Recent Changes | Preferences

Showing revision 12
Difference (from revision 12 to revision 12) (minor diff, author diff)
(The revisions are identical or unavailable.)
Surface area is the measure of how much exposed area any two- or three-dimensional object has.

For a two dimentional object the area and surface area are the same:

 square or rectangle:     l * w  (if square length equals width) 
circle: πr2
any regular polygon: P * a / 2 (where P = the length of the perimeter, and a is the length of the apothem of the polygon [the distance from the center of the polygon to the center of one side]).
a parallelogram: B * h (B [the Base] is any side, and h [height] is the distance between the lines that the sides of length B lie on)
a trapezoid: (B + b) * h / 2 (B and b are the lengths of the parallel sides, and h is the distance between the lines on which the parallel sides lie)
a triangle: B * h / 2 (where B is any side, and h is the distance from the line on which B lies to the other point of the triangle)

Some basic formulas for calculating surface area are:

 cube:    6*(s2) , where s is the length of any side,
rectangular box: 2*((l * w) + (l * h) + (w * h)), where l, w, and h are the length, width, and height of the box,
sphere: 4*π*(r2) , where π is the ratio of circumference to diameter of a circle, 3.14159..., and r is the radius of the sphere.

An artist should feel free to add some example diagrams.


HomePage | Recent Changes | Preferences
This page is read-only | View other revisions | View current revision
Edited August 16, 2001 2:19 pm by 24.176.164.xxx (diff)
Search: