[Home]Jamming

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An [electronic warfare]? (EW) technique to limit the effectiveness of an opponents communications and/or detection equipment.

Communications jamming is usually aimed at radio signals to disrupt control of a battle. A transmitter, tuned to the same frequency as the opponents receiving equipment and with the same type of modulation, can with enough power override any signal at the receiver. The most common types of this form of signal jamming are: Random Noise; Random Pulse; Stepped Tones; Wobbler; Random Keyed Modulated CW; Tone; Rotary; Pulse; Spark; Recorded Sounds; Gulls; and Sweep-through. All of these can be divided into two groups - obvious and subtle.

Obvious jamming is easy to detect as it can be heard on the receiving equipment, it is some type of noise such as stepped tones (bagpipes), random-keyed code, pulses, and recorded sounds. The purpose of this type of jamming is to block out reception of transmitted signals and to cause a nuisance to the receiving operator.

Subtle jamming is that during which no sound is heard on the receiving equipment. The radio does not receive incoming signals yet everything seems superficially normal to the operator. These are often techical attacks on modern equipment, such as 'SQUELCH capture'.


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Last edited December 17, 2001 8:25 pm by 62.253.64.xxx (diff)
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