[Home]History of Wolfenstein 3D

HomePage | Recent Changes | Preferences

Revision 12 . . (edit) November 26, 2001 8:44 pm by (logged).114.72.xxx
Revision 11 . . (edit) September 29, 2001 8:33 am by Bryan Derksen
Revision 8 . . September 29, 2001 12:39 am by (logged).112.81.xxx [noted ports to other platforms and explained ray casting]
  

Difference (from prior major revision) (minor diff, author diff)

Changed: 3c3,5
An expension pack, Spear Of Destiny, was also released.
Wolfenstein 3D was originally released as shareware, which allowed it to be copied widely. The shareware release contained 1 episode, consisting of 10 missions (levels). The commercial release consisted of 6 episodes, including the shareware episode. Each episode had a different "boss" which had to be killed in the final mission in order to complete the episode. In order to complete an episode, only 9 of the 10 missions needed to be completed. Hidden in one of the first eight missions was an entrance to a secret level.

An expansion pack, Spear Of Destiny, was also released.

Changed: 8c10
To render the walls in pseudo-3D, the game used [ray casting]?, a special case of ray tracing that sent out one ray for each column of pixels, checked if it intersected a wall, and drew textures? on the screen accordingly, creating a depth buffer against which to clip the scaled sprites that represented enemies, powerups, and props.
To render the walls in pseudo-3D, the game used [ray casting]?, a special case of ray tracing that sent out one ray for each column of pixels, checked if it intersected a wall, and drew textures? on the screen accordingly, creating a depth buffer against which to clip the scaled sprites that represented enemies, powerups, and props.

Changed: 10c12
A new first-person shooter, [Return To Castle Wolfenstein]?, a loose sequel (though with the advance of technology the graphics and gameplay will likely be vastly different), is currently in production.
A new first-person shooter, [Return To Castle Wolfenstein]?, a loose sequel (though with the advance of technology the graphics and gameplay are vastly different), has been released. It uses the Quake III Arena graphics engine.

HomePage | Recent Changes | Preferences
Search: