[Home]History of Famicom

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Revision 4 . . December 11, 2001 7:17 am by Damian Yerrick [two more (non-IP) reasons why FDS failed]
Revision 3 . . December 10, 2001 8:41 am by (logged).101.246.xxx
Revision 2 . . December 7, 2001 3:41 am by (logged).120.183.xxx [mentioned floppy disk drive]
Revision 1 . . December 7, 2001 2:11 am by (logged).112.129.xxx [stub]
  

Difference (from prior major revision) (no other diffs)

Changed: 4c4,8
It also had additional hardware peripherals that were only available in Japan, including a [floppy disk drive]? that could be used to play games purchased at game kiosks in stores. The disk system was very popular for a while, and about 4 million units of the system were sold. However, since piracy was easier with floppy disks, the Famicom disk system was doomed.
It also had additional hardware peripherals that were only available in Japan, including a [floppy disk drive]? that could be used to play games purchased at game kiosks in stores.
The disk system was very popular for a while, and about 4 million units of the system were sold.
However, because piracy was easier with floppy disks, because the disks could only hold 64 kilobytes on a side (requiring complex games to use multiple disks), and because the drive's mechanism easily wore out,
the Famicom disk system was doomed.


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