[Home]Counter-strike/Equipment

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At the beginning of a round each player has a certain amount of time (usually 30 seconds) to buy equipment. The buy menu contains the following:

Handguns/pistols:

  1. .45 USP tactical
  2. Glock 18
  3. Desert Eagle
  4. Beretta elite (akimbo)
  5. Sig p228
  6. Five Seven

Shotguns:

  1. M3 Super 90 Combat
  2. xm1014

Submachineguns/automatics:

  1. MP5 Navy
  2. Steyr TMP (only available to Counter-terrorists)
  3. UMP
  4. Mac10 (only available to Terrorists)
  5. FN P90

Rifles:

  1. AK-47 (only available to Terrorists)
  2. SSG522 Commando (only avaliable to Terrorists)
  3. Colt M4A1 Carbine (only available to Counter-terrorists)
  4. Steyr Aug (only available to Counter-terrorists)
  5. Steyr Scout Sniper Rifle
  6. Arctic Warfare Magnum (see footnote)
  7. Sig 550

Machine guns:

  1. FN M249 Para </ol

    Miscellaneous:

    <ol>

  2. Kevlar armor
  3. Kevlar armor with helmet
  4. Flashbang? grenade
  5. HE? grenade
  6. Smoke grenade
  7. Defuse kit (only available to Counter-terrorists on de_ maps)
  8. Night vision goggles

The Arctic Warfare Magnum (AWM) is often referred to as the AWP. This is probably due to a misunderstanding in previous versions of the game, where it was called the Arctic Warfare/Police?.

Each player also starts out with a knife; unlike the other weapons, the knife cannot be dropped.


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Last edited December 18, 2001 5:27 am by KamikazeArchon (diff)
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